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Written by Sarah Boslaugh Friday, 05 August 2011 00:00
A young boy is on his way to becoming an ogre in this coming of age horror story.
Kuro Zakuro is a cross between a school story and horror comic: there's plenty of gory action (the presumed reason for the T+ rating, as sex doesn't seem to be on the menu) and an ogre mythology is starting to emerge, yet the whole story is really about a teenager coming to terms with himself and the world. There are obvious parallels to The Strange Case of Dr. Jekyll and Mr. Hyde and if you want a more modern analogy just think of all those school shooters who had been the victims of bullies before they snapped. Or to be even more obvious, think back to the turmoil of your own teenage years when you might have felt like a different person from one day to the next. Those parallels are probably why volume 1 of Kuro Zakuro was nominated as a "Great Graphic Novel for Teens" by the American Library Association.
Yoshinori Natsume's art puts an effective horror spin on the shonen conventions: he uses a lot of solid black and even the female characters have a sort of tailored look to them. Zakuro is actually one of his less successful characters—he looks like a refugee from a kid's story—while the goth crew of ogre hunters introduced in vol. 3 add some welcome variety as well as a note of satire to the series. The cover art of these volumes is a little unusual (in a good way): both look like they've been painted (brush strokes and all) and the color scheme is reminiscent of some of the grimmer works from the Blaue Reiter movement.